﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Unibot.Interfaces;

namespace Unibot.Enemies
{
    public class Enemy : IEnemy, ILivingObject
    {
        public float HP { get; set; }
        public float defense { get; set; }

        public void onCollisionWith(Element other)
        {

        }

        public Enemy()
        {

        }
    }
}
